Be Evil

"This is for the big boys—big jobs and big renderers—but the industry has changed," explains Schilowitz. "It’s very flat, with a lot of 10-, 20-, 40-person shops doing the same crazy high-level work as the big boys. These small shops are trying to find solutions—cobbling together desktop machines, networking them together the best they can, and freelancing IT labor. So we said we should apply some real science to this and actually build a product line that can really help them."

"We actually offer a better computer at a better value for customers, which is a great thing to pull off."
—President Evil Ted Schilowitz

Devil & Demon partnered with AMD and Micron in building these machines, and because of their close partnership, they have been able to produce more advanced and powerful workstations with less money than their competitors.

Ted Schilowitz, aka President Evil, helped launch The Devil & Demon Strategy computer workstations. Purposely built for the entertainment industry, the machines consist of Demon workstations and Devil supercomputers.

"We actually offer a better computer at a better value for customers, which is a great thing to pull off," reveals Schilowitz. "If I told you I’ve got a way better computer that’s going to work better, but it’s going to cost you, like, 20 to 30 percent more, you would say, ‘That’s fine; it’s a better box.’ But if I say I’ve got a better computer that actually costs you 20 to 30 percent less than the competition and you get a better box, it’s cooler-looking, and your clients will be impressed, and your artists will be happy, now you really win big, and that’s what we’ve been doing."

One of the first projects to use D&D workstations is YouTube Nation, the first daily show broadcast in 4K resolution. Partnered with DreamWorks and streaming on YouTube, the show is shot on RED cameras and posted every day on the web in 4K.

EVIL MOTION

A company that’s making waves using Devil & Demon workstations is Motion Analysis Studios, a full-service motion-capture house located in the historic Charlie Chaplin Stage at the Jim Henson Studios in Los Angeles. The company offers motion-capture service to the entertainment industry, including full-body tracking, facial tracking, finger tracking, prop tracking and virtual camera tracking. They emphasize real-time previsualization capabilities inherent in the tracking ability of their proprietary hardware and software. Filmmakers who want to have animated characters using motion capture not only will be able to get body-, face- and finger-tracking animation for the characters, they’ll also see this movement visualized on each character in a real-time, on-set environment.

"Imagine watching a major animated film as it’s being made live on set," explains Motion Analysis Studios Chief Technical Officer Jeff Price. "It’s this technology that makes our studio stand out of the crowd of motion-capture houses."

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