Director Peter Jackson’s latest film, The Hobbit, is one of the most anticipated prequels in recent times. The desire of fans to see Jackson’s latest endeavor is only rivaled by the sea of controversy surrounding one of the technical aspects of the film. The issue at hand is the film’s use of high frame rates. It’s rare to see the general public debate the technical aspects of film production, but because Peter Jackson shot The Hobbit at 48 frames per second as opposed to the industry-standard 24, everyone from moviegoers to cinematographers are up in arms.
The issue erupted at CinemaCon in April of this year when a 10-minute preview screening of The Hobbit outraged journalists and fanboys who quickly went to Twitter and blogs, panning the piece solely on the issue of frame rates. Surprisingly, The Hobbit‘s status as one of the largest prequels since Star Wars: Episode I—The Phantom Menace took a backseat to the film’s frame rate. For tech geeks, whether The Hobbit will live up to its predecessor, The Lord of the Rings trilogy has become secondary to whether or not 48 fps will become an industry standard.
Although the anger over the frame rate came to a head in the spring, Jackson has made no secret about how he intended to produce The Hobbit as he revealed on his Facebook page, "Warner Bros. has been very supportive, and allowed us to start shooting The Hobbit at 48 fps, despite there never having been a wide-release feature film filmed at this higher frame rate." Despite the decision for studio executives to back Jackson’s decision, the result of the April screening was sheer outrage. Critics compared the experience to watching Monday Night Football or a soap opera. Jackson seemed to shrug it off, stating that what people saw wasn’t finished, and once audiences see a finished version that’s properly color graded, the reasons why he shot 48 fps would be clear.